Have Games, Will Travel

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Have Games, Will Travel was a podcast about tabletop games by Paul Tevis. It ran from July 2005 to January 2010.

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--Ryan and Paul
Direct download: thisjustinfromgencon01.mp3
Category:podcasts -- posted at: 3:47pm PDT

OrcCon Wrap-up, Notes on Game Preparation, and Thoughts on the Role of System in RPGs

  • 0:37 - Beware the Ides of March! I'm back, after a brief hiatus to run the RPG department at Strategicon. To see what I played there, check out A Fistful of Games.
  • 3:34 - This show is a member of the Gaming Broadcast Network.
  • 3:42 - I begin answering a pair of questions from a listener by starting with the idea of fostering character-driven play.
  • 14:39 - I get to the second question and talk about my techniques for game preparation.
  • 20:13 - Don Dehm from Pulp Gamer (with whom I got the chance to play some games at OrcCon) says hello.
  • 20:19 - Inspired by something the Sons of Kryos said in episode 36, I talk about what excites me about the role of system in roleplaying games.
  • 32:06 - This show is part of the Gaming Podcast Network.
  • 32:15 - That's it for now. I'll be back in a few weeks, after the Game Chef competition and the Nerdly Beach Party.

--Paul

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Direct download: hgwt86.mp3
Category:podcasts -- posted at: 10:40pm PDT

RPG Discussion with Chris Hanrahan and Brian Isikoff from 2d6 Feet in a Random Direction
  • 0:37 – This episode is a co-production with 2d6 Feet in a Random Direction, and also appeared as their Episode 11.
  • 2:11 – If you find what we have to say interesting, check out Episode 34 of the Sons of Kryos, where they touch on similar issues.
  • 2:55 – I don't need GMs for OrcCon any more, but we could definitely use players for games of all types.
  • 4:39 – I'm going to be taking an intentional break from the show, but if you want to find out what I'm up to, check out my gaming weblog, A Fistful of Games.
  • 6:38 – And now the actual show.
  • 7:22 – We discuss the Endgame Mini-Con in January 2007, focusing primarily on Spirit of the Century, but touching briefly on Best Friends and The Mountain Witch as well.
  • 17:13 – During our reflections on our gaming, we start thinking about player investment and players' responsibilities to each other.
  • 29:46 – We take a brief excursion into theories of improvisational theatre and how they can apply to gaming. Keith Johnstone's Impro gets particular notice.
  • 36:00 – We take some of these ideas to the extreme and look at how they apply to GM-less games. Eventually we come back to our core ideas about investment and responsibility.
  • 48:54 – Chris takes us on a brief tangent about younger players, with special emphasis on Faery's Tale and The Princes' Kingdom.
  • 54:08 – We attempt to sum up our preachy philosophical wandering.
  • 56:29 – I try to convince Brian and Chris to come down my way for gaming, especially for the Strategicons.
  • 59:54 – Brian gives a brief shout-out to DarkCon.
  • 1:00:46 - We say goodnight.

--Paul

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Direct download: hgwt85.mp3
Category:podcasts -- posted at: 9:16pm PDT

Year-End Review for 2006, Part 2
  • 0:37 - Welcome to the second half of my look back at my gaming life in 2006
  • 1:39 - This show is a part of the Gaming Broadcast Network.
  • 1:45 - Before getting to my top 5 RPG for 2006, I give out a few honorable mentions.
  • 5:58 - With those out the way, I get to the actual list
  • 13:13 - Brennan, my co-host on The Voice of the Revolution, says nice things about me.
  • 13:21 - What was my roleplaying life like in 2006? I take a look back at the highlights.
  • 17:57 - Inspired by the Sons of Kryos, I discuss of my favorite game sessions during the past year.
  • 25:22 - This show is also part of the Gaming Podcast Network.
  • 25:32 - With 2006 out the way, I'm ready for 2007. I talk about what's in store, and the key word is "Play."
  • 27:53 - Another thing I'm going to shoot for in 2007 is actually publishing a game of my own.
  • 29:46 - And of course, if you're in the Los Angeles area for Presidents' Day Weekend, come on out to OrcCon, where I'll be coordinating the RPG section.
  • 30:34 - That'll do it for this show. I'll try to be back soon for the next one.
--Paul

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Direct download: hgwt84.mp3
Category:podcasts -- posted at: 10:30pm PDT

Year-End Review for 2006, Part 1
--Paul

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Direct download: hgwt83.mp3
Category:podcasts -- posted at: 9:19am PDT

RPG Review Pulp-tacular with Spirit of the Century, Thrilling Places, and Masterminds & Madmen
  • 0:44 - I'm back with a new show after a much longer delay than I wanted.
  • 1:49 - This show is a part of the Gaming Broadcast Network.
  • 1:57 - Ryan Macklin joins me to talk about Spirit of the Century, which we played at GenCon SoCal. Ryan also has an excellent actual play report for an earlier game, with comments from the designers.
  • 19:51 - If you like what Ryan had to say, check out his column and his podcast.
  • 21:05 - This show is also part of the Gaming Podcast Network.
  • 21:14 - If you're running pulp games, both Thrilling Places and Masterminds & Madmen from Hero Games are great resources.
  • 23:59 - I talk a bit about my plans for upcoming episodes.
  • 24:37 - If you're in the Los Angeles area for Presidents' Day Weekend, come on out to OrcCon, where I'll be coordinating the RPG section.
  • 25:12 - And that will do it for today's show.

--Paul

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Direct download: hgwt82.mp3
Category:podcasts -- posted at: 7:38pm PDT

GenCon SoCal 2006 wrapup

--Paul

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Direct download: hgwt81.mp3
Category:podcasts -- posted at: 11:36am PDT

BoardGameGeek.CON session reports, part 1, with Yspahan, Notre Dame, Tara: Seat of Kings, Space Dealer, and Die Saulen Der Erde
  • 0:41 - I'm back from BGG.CON and I'm just about to head off to GenCon SoCal, so I thought I'd start in on my session reports for the Essen releases I played.
  • 1:37 - This is show is part of the Gaming Broadcast Network.
  • 1:44 - Yspahan is, as Mike Siggins puts it, a "super filler" that offers a nice amount of strategy in a short period of time. I got to play this twice, once with Cynthia and Eric from Meeple People.
  • 10:49 - Thanks to Valerie Putnam for bringing and teaching Notre Dame, a prototype of the next Alea game, which will be released at Nuremburg in the spring.
  • 14:41 - Tara: Seat of Kings is an abstract game that I just didn't wrap my head around.
  • 16:59 - The most exciting thing I played at BGG.CON was an eight player game of Space Dealer.
  • 21:45 - My favorite game of the convention was Die Saulen Der Erde. Thanks so much to Rick Thornquist of BoardGameNews for give me the chance to try it out.
  • 30:27 - This show is member of the Gaming Podcast Network.
  • 30:36 - I want to thank lots of people who made it a great weekend, including Doug Garrett (of Garrett's Games and Geekiness) and everyone who tracked me down and said hello.
  • 31:28 - Thanks to Jimmy Anderson for the new music for the show.
  • 31:50 - With the beginning of Season Four, I'd like to put together a new promo for the show, and I'd love it if you would help me with it.
  • 34:07 - And now, I'm off to GenCon SoCal. If you're there, be sure to stop by the podcasting seminar on Saturday at 2 PM.
--Paul

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Direct download: hgwt80.mp3
Category:podcasts -- posted at: 2:54pm PDT

RPG Review Pile Spectacular

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--Paul

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Direct download: hgwt79.mp3
Category:podcasts -- posted at: 3:33pm PDT

After-action report for A Land Fertile In Tyrants
  • 0:39 - My group and I sit down to discuss our recently concluded Post-Roman Britain game, played using The Riddle of Steel and Burning Wheel, Revised.
  • 1:31 - Folks introduce themselves:
    • Roy, who played Julianus, the Armorican centurion
    •  Sarah, who played Cata, Julianus' sister and wife of the Celtic chief of Weith
    •  Keith, who played Aeron, a soldier and the eldest surviving bastard son on the chief
    •  Ted, who played Taryn, a desparate warrior with nothing left to lose
    •  Christina, who played Paulinus, a Christian priest and brother to the chief
  • 5:38 - We discuss our favorite moments from the game.
  • 20:05 - We talk about system issues raised by our experiences.
  • 34:13 - I ask what could have been better.
  • 44:43 - Ryan, who played Cuhlinn the bard, shows up and tosses in a few more ideas.
  • 47:17 - We wrap up with our final thoughts on an amazing game.
--Paul

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Direct download: hgwt78.mp3
Category:podcasts -- posted at: 11:31am PDT

Endgame MiniCon report with Chris Hanrahan and Brian Isikoff of the 2d6 Feet in a Random Direction podcast
  • 0:39 - I explain why this show is so long and what Chris, Brian, and I talked about.
  • 1:41 - This is show is part of the Gaming Podcast Network.
  • 1:52 - Brian, Chris, and I introduce ourselves and talk about food.
  • 8:02 - We finally get around to talking about the MiniCon at Endgame (with a teaser for BattleLore).
  • 9:41 - I got to play an amazing game of Cat (run by Rich Taylor of the Good Omens Productions crew).
  • 15:38 - Chris managed to get Mark Kaufmann from Days of Wonder to bring up a preview of BattleLore, but I was the one who got to play it. Chris demanded details.
  • 31:21 - Chris and I got to play a great game of Zombies in the Vineyard with legendary GM Carl Rigney.
  • 43:10 - Brian (tired of hearing us talk about all the fun we had) talks about the session of Steampunk Musha he ran using Active Exploits.
  • 51:40 - Chris is looking for feedback from MiniCon attendees about the direction to take future events.
  • 54:10 - Speaking of future events, BoardGameGeek.CON and GenCon SoCal are coming up in November.
  • 1:04:22 - I've got big news about my new podcast, The Voice of the Revolution.
  • 1:07:36 - Chris, Brian, and I wrap up our recording.
  • 1:08:02 - This show is member of the Gaming Broadcast Network.
  • 1:08:10 - Before I go, I want to thanks lots of people who made it a great weekend.
  • 1:10:17 - If you're going to be at BoardGameGeek.CON or GenCon SoCal, come on over to the forums and post to the meetup thread.
  • 1:10:44 - I explain a few more things about The Voice of the Revolution and how it will impact this show.
  • 1:12:38 - I'm hoping to get a couple of episodes out before BGG.CON, but that's going to do it for today's show.
--Paul

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Direct download: hgwt77.mp3
Category:podcasts -- posted at: 1:13pm PDT

Roleplaying games for kids with Faery's Tale and The Princes' Kingdom

Show notes:
  • 0:41 - I'm back to talk about RPG for kids, despite my general lack of qualifications.
  • 1:36 - This show is part of the Gaming Broadcast Network.
  • 1:43 - Faery's Tale is very streamlined game that makes an excellent introductory game for players of all ages.
  • 8:55 - Sam Chupp knows a thing or two about gaming with children.
  • 9:06 - The Princes' Kingdom adapts the Dogs in the Vineyard mechanics into a kids' game about fixing problems.
  • 17:50 - This show is also part of the Gaming Podcast Network.
  • 18:00 - Jason from Point 2 Point sums up my current feelings about playing well with others, but I go off on a bit of a rant anyway.
  • 27:29 - Thanks to everyone who has donated to support the show! If you're in the Bay Area this weekend, come on over to Endgame where you can meet me and play some games run by the Good Omens Productions folks.
--Paul

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Direct download: hgwt76.mp3
Category:podcasts -- posted at: 10:33pm PDT

Capsule reviews of Bloodlines, Questers of the Middle Realms, Weapons of the Gods, and Lacuna Part 1: The Creation of the Mystery and the Girl from Blue City (Second Attempt)

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--Paul

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Direct download: hgwt75.mp3
Category:podcasts -- posted at: 9:50am PDT

Actual Play reports with Don't Rest Your Head and The Shab-al-Hiri Roach from Gateway 2006

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--Paul

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Direct download: hgwt74.mp3
Category:podcasts -- posted at: 4:02pm PDT

Actual Play reports with Cold City and Wilderness Of Mirrors from Gateway 2006

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--Paul

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Direct download: hgwt73.mp3
Category:podcasts -- posted at: 11:21am PDT

Actual Play reports for 1001 Nights and Mortal Coil from GenCon 2006

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--Paul

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Direct download: hgwt72.mp3
Category:podcasts -- posted at: 5:27pm PDT

Mimic, Funny Friends, and the HG,WT Daily Challenge

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I'll be back tomorrow talk about some of my recent roleplaying experiences.

--Paul

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Direct download: hgwt71.mp3
Category:podcasts -- posted at: 4:31pm PDT

The GenCon 6 (with Sons of Kryos and The Durham 3)

Show notes: --Paul

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Direct download: hgwt70.mp3
Category:podcasts -- posted at: 12:44pm PDT

GenCon Survival Guide and Forge Booth Preview
Come see me at GenCon! Places you can find me:
  • Friday, 10 AM: Gaming Podcast Panel, Westin Congress 1/2
  • Friday, 7 PM: Inside the Game Designer's Studio, Hyatt Regency C
  • The Whole Show: Booth #1321
--Paul

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Direct download: hgwt69.mp3
Category:podcasts -- posted at: 3:21pm PDT

Origins Wrapup and Top Ten List
--Paul

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Direct download: hgwt68.mp3
Category:podcasts -- posted at: 12:47pm PDT

The Basement Tapes Interview with Kenneth Hite at Origins 2006
  • 0:40 - I introduce the show and explain why this episode is so long.
  • 2:08 - Ken tries to convince me to confuse my audience with my new numbering scheme.
  • 4:26 - I tell Ken the recorder is already on, so we start talking about Origins (sort of).
  • 6:44 - Having now discussed my anniversary, we explain why we do these sorts of interviews.
  • 7:12 - Ken and I disagree (initially) about the nature of Origins vs. other conventions.
  • 9:00 - I tell a long and involved story about my first trip Origins.
  • 13:52 - Ken agrees with me that one of the unique features of Origins is the degree to which fans and professionals have the opportunity to interact with each other. We talk about why that's a good thing for both sides.
  • 17:39 - Origins has many panels. Ken was on a lot of them, and I was on one too. In this context, we discuss the Secret Origin of Have Games, Will Travel.
  • 21:10 - I give Ken an awful segue to talk about his Origins Award for GURPS Infinite Worlds.
  • 23:28 - Still on the subject of the Origins Awards, we express our pleasure at Artesia's win in the RPG category.
  • 25:35 - Finally, we get around to talking about the new stuff we saw at the show. The short answer: Not much.
  • 28:18 - Road to Berlin from Avalanche Press gets Ken nostalgic about his wargaming roots.
  • 30:37 - We bemoan the fact that neither Ken nor I could buy Twilight Struggle from GMT Games at the show.
  • 35:30 - Our look at micropress RPGs reveals an interest in It Was A Mutual Decision, Timestream, and Mortal Coil, all of which were found at the Indie Press Revolution booth.
  • 36:40 - Ken's joy at finding half-price Osprey books and leads to a discussion of what the gaming industry can learn from them.
  • 43:23 - We veer into our ongoing discussion on how the gaming industry is moving toward a "convention culture." In this context, Ken modestly pimps his convention exclusive Dubious Shards.
  • 51:28 - Ken and I argue one last time about what to call this episode before bringing the interview to a close.
  • 52:21 - Don't forget, this show is part of the Gaming Podcast Network.
  • 52:30 - I wrap things up and hope to see you again soon on episode #68.
--Paul

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Direct download: hgwt67.mp3
Category:podcasts -- posted at: 5:28pm PDT

New season intro, comment on The Burning Wheel (RPG), The Riddle of Steel (RPG) and Origins 2006 (convention).

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--Paul
Direct download: hgwt66.mp3
Category:podcasts -- posted at: 10:41am PDT

Paul finishes off his Origins Awards shows with a look at the nominated board games and talks about the show's upcoming third season.

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Direct download: hgwt34.mp3
Category:podcasts -- posted at: 12:04pm PDT

Paul takes a look the Origins Award-nominated games in the RPG category.

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Direct download: hgwt33.mp3
Category:podcasts -- posted at: 2:16am PDT

Paul reviews the five nominees for the Origins Award in the Traditional Card Game category.

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Direct download: hgwt32.mp3
Category:podcasts -- posted at: 1:24pm PDT

Paul reviews the Thieves' World line from Green Ronin Publishing and talks about the defining features of d20 as a game system.

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Direct download: hgwt31.mp3
Category:podcasts -- posted at: 5:27am PDT

Paul reviews Hacienda and talks about game mechanics as patterns.

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Direct download: hgwt30.mp3
Category:podcasts -- posted at: 6:27pm PDT

Paul welcomes Matt Snyder back to the show to talk about the weekend.

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Direct download: hgwt_fwg2006_03.mp3
Category:podcasts -- posted at: 8:18am PDT

Paul talks to Ron Edwards about "the industry," alternatives to the three-tier system, and the independent RPG design community.

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Direct download: hgwt_fwg2006_02.mp3
Category:podcasts -- posted at: 4:12am PDT

Paul sits down with Paul Czege to talk about My Life with Master (among other things.)

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Direct download: hgwt_fwg2006_01.mp3
Category:podcasts -- posted at: 10:58am PDT

Paul reviews Artesia: Adventures in the Known World before talking about issue-based games.

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Direct download: hgwt29.mp3
Category:podcasts -- posted at: 5:19am PDT

Paul returns from GTS to review Nature of the Beast and discuss the Origins Awards.

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Direct download: hgwt28.mp3
Category:podcasts -- posted at: 3:37pm PDT

Paul welcomes back Kenneth Hite to review GTS and the state of the industry.

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Direct download: hgwt_gts2006_09.mp3
Category:podcasts -- posted at: 4:34am PDT

Paul corners prolific game designers Mike Selinker and James Ernest of Lone Shark Games.

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Direct download: hgwt_gts2006_08.mp3
Category:podcasts -- posted at: 4:13am PDT

Paul interviews Diane Kelly, Science Guru for Zygote Games.

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Direct download: hgwt_gts2006_07.mp3
Category:podcasts -- posted at: 4:12am PDT

In a gaming podcast crossover, Paul interviews Don Dehm and Derek Rex of Pulp Gamer.

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Direct download: hgwt_gts2006_06.mp3
Category:podcasts -- posted at: 4:11am PDT

Jason Blair of Human Head Studios manages to shame Paul into interviewing him at the GAMA Trade Show.

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Direct download: hgwt_gts2006_05.mp3
Category:podcasts -- posted at: 4:10am PDT

Paul sits down with Gareth-Michael Skarka of Adamant Entertainment to talk about PDF and POD publishing.

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Direct download: hgwt_gts2006_04.mp3
Category:podcasts -- posted at: 3:50am PDT

Paul interviews Michael Brown, CEO of TriKing Games.

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Direct download: hgwt_gts2006_03.mp3
Category:podcasts -- posted at: 4:42am PDT

Paul interviews freelancer Matt Forbeck.

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Direct download: hgwt_gts2006_02.mp3
Category:podcasts -- posted at: 4:07am PDT

Paul introduces a series of interviews from the GAMA Trade Show.

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Direct download: hgwt_gts2006_01.mp3
Category:podcasts -- posted at: 9:08am PDT

On this roleplaying-focused show, Paul reviews Battlestations and discusses tactical RPGs. Also, Mark Johnson from Boardgames To Go stops by with a few words about Settlers of Catan.

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Direct download: hgwt27.mp3
Category:podcasts -- posted at: 3:24pm PDT

Paul reviews Pizza Box Football and talks about the role of luck in games.

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Direct download: hgwt26.mp3
Category:podcasts -- posted at: 5:13pm PDT

On this RPG-focused show, Paul reviews Dead of Night and talks about Small Games.

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Direct download: hgwt25.mp3
Category:podcasts -- posted at: 3:48pm PDT

Paul reviews Parlay (card game) and talks about gaming evangelism.

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Direct download: hgwt24.mp3
Category:podcasts -- posted at: 2:31am PDT

Season Two debuts with a review of the Deryni Adventure Game and advice on playing in published and historical settings.

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Direct download: hgwt23.mp3
Category:podcasts -- posted at: 2:59pm PDT

Paul wraps up the year and announces plans for Season 2.

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Direct download: hgwt_christmas_2005.mp3
Category:podcasts -- posted at: 4:23am PDT

Paul talks with Tavis Allison of Behemoth3.

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Direct download: hgwt_gcsc2005_10.mp3
Category:podcasts -- posted at: 4:06am PDT

Paul interviews Chris Pramas of Green Ronin Publishing.

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Direct download: hgwt_gcsc2005_09.mp3
Category:podcasts -- posted at: 10:46am PDT

Paul interviews Kenneth Hite.

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Direct download: hgwt_gcsc2005_08.mp3
Category:podcasts -- posted at: 5:02am PDT

Paul talks with John Wick and Jared Sorensen of Wicked Dead Brewing Company.

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Direct download: hgwt_gcsc2005_07.mp3
Category:podcasts -- posted at: 5:25am PDT

Paul interviews Luke Crane of the Burning Wheel.

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Direct download: hgwt_gcsc2005_06.mp3
Category:podcasts -- posted at: 4:56am PDT

Paul sits down with Becky Thomas of the Roleplay Workshop.

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Direct download: hgwt_gcsc2005_05.mp3
Category:podcasts -- posted at: 4:47am PDT

Paul discusses effects-based systems with Darren Watts of Hero Games.

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Direct download: hgwt_gcsc2005_04.mp3
Category:podcasts -- posted at: 4:50am PDT

Paul talks with Ross Jepson, Director of Sales for Steve Jackson Games.

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Direct download: hgwt_gcsc2005_03.mp3
Category:podcasts -- posted at: 5:48am PDT

Paul interviews Gabriel Vega of Avalon Game Conventions and the ConQuest series of conventions.

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Direct download: hgwt_gcsc2005_02.mp3
Category:podcasts -- posted at: 4:44am PDT

Paul reports from GenCon SoCal and interviews Robert Dougherty from Your Move Games and Patrick Christenson from Seaborn Games.

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Direct download: hgwt_gcsc2005_01.mp3
Category:podcasts -- posted at: 10:32am PDT

Paul bids farewell to Season 1 and solicits listener comments for Season 2.

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Direct download: hgwt22.mp3
Category:podcasts -- posted at: 3:07pm PDT

Paul celebrates #21 by having some friends over to discuss "beer and pretzels" games.

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Category:podcasts -- posted at: 12:03pm PDT

The Shadow Show! Paul reviews Shadowrun 4th Edition, The Shadow of Yesterday, and Conspiracy of Shadows, and gets philosophical about the term "roleplaying game."

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Direct download: hgwt20.mp3
Category:podcasts -- posted at: 4:28pm PDT

Paul reviews Power Grid (board game) and talks about the issue of "weight."

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Direct download: hgwt19.mp3
Category:podcasts -- posted at: 9:34am PDT

Paul goes In The Stack to discuss a trio of supers books and talks about the issue of power in RPGs.

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Direct download: hgwt18.mp3
Category:podcasts -- posted at: 11:17am PDT

Paul goes on and on about Arkham Horror (board game) and talks about the role of theme in games.

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Direct download: hgwt17_copy_1.mp3
Category:podcasts -- posted at: 9:36am PDT

Paul returns from vacation with reviews of Pulp Hero and Against the Reich! as well as discussion a slew of other pulp games.

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Direct download: hgwt16.mp3
Category:podcasts -- posted at: 4:38am PDT

The conclusion of the session.

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Direct download: hgwt_polaris_1c.mp3
Category:podcasts -- posted at: 6:22pm PDT

The session itself.

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Direct download: hgwt_polaris_1b.mp3
Category:podcasts -- posted at: 2:16pm PDT

Paul introduces his group's second session of Polaris.

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Direct download: hgwt_polaris_1a.mp3
Category:podcasts -- posted at: 2:14pm PDT

Paul encourages people to see Serenity and announces a short vacation.
Direct download: hgwt_announcement1.mp3
Category:podcasts -- posted at: 4:43am PDT

In the latest installment of Confidence Games, Paul talks about how convention games are different from normal RPG sessions. Paul also ask for contributors for the Choose Your Own Fate Project.

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Direct download: hgwt15.mp3
Category:podcasts -- posted at: 9:54am PDT

Paul reviews Shadows over Camelot.

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Discuss this episode on the HG,WT Forum
Direct download: hgwt14.mp3
Category:podcasts -- posted at: 3:09pm PDT

Paul reviews a six-pack of PDFs from Ronin Arts and goes off on a bit of a rant.

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Direct download: hgwt13.mp3
Category:podcasts -- posted at: 9:18am PDT

Paul reviews Tigris & Euphrates (board game) and opens the Have Games, Will Travel store.

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Direct download: hgwt12.mp3
Category:podcasts -- posted at: 4:42am PDT

GenCon SoCal makes Paul go Hmmm. . . Meanwhile, Paul crawls In The Trenches to talk about stealing from the real world. And there's old gaming books to be had!

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Direct download: hgwt11.mp3
Category:podcasts -- posted at: 4:39am PDT

Paul reviews Parthenon: Rise of the Aegean (board game) and talks about card-to-RPG bridge games.

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Direct download: hgwt10.mp3
Category:podcasts -- posted at: 2:51pm PDT

Paul talks about Gateway 2005, the board games he played there, and the fine art of playing in convention RPGs.

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Direct download: hgwt9.mp3
Category:podcasts -- posted at: 2:36pm PDT

Paul reports on Axis & Allies Miniatures, invites discussion on a good RPG for board gamers, and reviews Carcassonne (board game).

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Direct download: hgwt8.mp3
Category:podcasts -- posted at: 4:21am PDT

Paul talks about GenCon, introduces two new show segments, and begins the long push through the GenCon RPG review pile.

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Direct download: hgwt7.mp3
Category:podcasts -- posted at: 4:17am PDT

Paul talks with noted author and reviewer Kenneth Hite about what's hot at GenCon.

Direct download: hgwt_gc2005_4.mp3
Category:podcasts -- posted at: 9:24am PDT

Paul interviews game designer Robin Laws.

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Direct download: hgwt_gc2005_3.mp3
Category:podcasts -- posted at: 10:05pm PDT

Paul interviews Jared Sorensen from Wicked Dead Brewing Company.

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Direct download: hgwt_gc2005_2.mp3
Category:podcasts -- posted at: 12:50pm PDT

Paul interviews Matt Snyder from Chimera Creative at GenCon 2005.

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Direct download: hgwt_gc2005_1.mp3
Category:podcasts -- posted at: 5:47am PDT

Paul reviews Dogs in the Vineyard (rpg) and heads off to GenCon.

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Direct download: hgwt6.mp3
Category:podcasts -- posted at: 4:33am PDT

Paul annouces the HG,WT Logo Design Contest winner, answers listener mail, talks about the show, and reviews Code of Unaris (rpg).

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Direct download: hgwt5.mp3
Category:podcasts -- posted at: 4:31am PDT

Paul raves about Ticket to Ride (board game) and challenges all comers.

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Direct download: hgwt4.mp3
Category:podcasts -- posted at: 4:33am PDT

Paul answers listener questions, discusses the Diana Jones shortlist, and reviews Amun-Re (board game).

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Direct download: hgwt3.mp3
Category:podcasts -- posted at: 4:30am PDT

Paul talks about gaming industry shows going head to head, reviews Secret Tijuana Deathmatch (card game) and Bang! (card game), and introduces the Have Games, Will Travel Logo Design Contest.

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Direct download: hgwt2.mp3
Category:podcasts -- posted at: 11:55am PDT

Paul talks about Gloom (card game), San Diego Comic-Con, Mage: The Awakening (rpg), and more.
Direct download: hgwt1.mp3
Category:podcasts -- posted at: 8:36pm PDT