Fri, 25 April 2008 Have Master, Will Plan #1 with Ryan Macklin, part 1
- 0:34 - A few weeks ago, at the second Nerdly Beach Party, I recorded a conversation with Ryan Macklin (of the Master Plan podcast) that we've both decided to release.
- 2:10 - This show is part of the Gaming Broadcast Network.
- 2:16 - There's a bit of silliness at the beginning, including Ryan naming me Mastermind of the Year for 2007, but eventually we get around to talking about the Nerdly Beach Party 2.
- 11:20 - Ryan talks about his experience with playing 1001 Nights, and we spin off on the idea of revisiting games and single-session play.
- 16:57 - Ryan waxes nostalgic about Unknown Armies, and we talk about goal-oriented play and design.
- 23:27 - I talk about my group's Burning Empires game, the way we use interstitial scenes, and how we sometimes move the emphasis off of conflict.
- 34:42 - One of the things I've learned in that game is that you should never have a Duel of Wits that you're not willing to lose. Embracing that possibility, however, can generate great drama.
- 39:29 - While both Ryan and I really enjoy games like Burning Empires and their goal-oriented style, we also really enjoy A Penny For My Thoughts, which like 1001 Nights, is not a strongly goal-oriented game. We talk about what it is about these more collaborative storytelling games that grabs us, what we've learned about playing them, and how that can leak out into games like Dirty Secrets.
- 47:46 There are more great gaming podcasts at RPGPodcasts.com.
- 47:52 If you want to hear more about Project Cowbell, design ideas, and our thoughts on publishing, check out part 2 of this conversation over on the Master Plan feed.
--Paul Discuss this episode in the HG,WT forumDirect download: hgwt108.mp3 Category: hgwt -- posted at: 2:13 PM |
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Fri, 18 April 2008 Reign and the Relationship between Narration and Mechanics
- 0:37 - I'm here today to talk about an RPG I've played recently some thoughts on a unique feature of roleplaying games.
- 1:22 - This show is a part of the Gaming Broadcast Network.
- 1:28 - Reign, by Greg Stolze, is a One Roll Engine game set in an extraordinarily fantastical world. I had the opportunity to play a short campaign of it, and I wanted to share my thoughts on it.
- 19:37 - Have Games, Will Travel is supported by RPGNow.com
- 19:55 - Inspired by Chris Chinn's post on Fictional Positioning, I've been thinking a lot recently about the interaction between narration and mechanics in different RPGs.
- 28:21 - Find more podcasts like this one at RPGPodcasts.com.
- 28:26 - I promise I'll be back in two weeks with another show.
--Paul Discuss this episode in the HG,WT forumDirect download: hgwt107.mp3 Category: hgwt -- posted at: 12:52 AM |
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Tue, 4 March 2008 Direct download: fafgm08.mp3 Category: fafgm -- posted at: 9:33 PM |
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Tue, 12 February 2008 Delta Green and Ticket To Ride Switzerland and 1910 Expansions - 0:37 - I'm coming down with a cold, but I want to talk about some games I've been looking at in the last few months before too much time goes by.
- 1:35 - This show is part of the Gaming Broadcast Network.
- 1:43 - Delta Green is a classic 1990s campaign framework for Call of Cthulhu, as detailed in Delta Green, Delta Green: Eyes Only, and Delta Green: Countdown. What would I do with it? Listen and find out.
- 15:23 - Have Games, Will Travel is supported by RPGNow.com.
- 15:42 - Two new expansions for Ticket To Ride have breathed new life into one of my favorite games: Switzerland and 1910.
- 22:40 - Find more podcasts like this one at RPGPodcasts.com.
- 22:47 - I was just at Dreamation, which you can hear about on episode 16 of The Voice of the Revolution. And OrcCon is coming! I'll be there February 15-18, and I'd love to see you there.
--Paul Discuss this episode in the HG,WT forumDirect download: hgwt106.mp3 Category: hgwt -- posted at: 9:24 PM |
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Fri, 18 January 2008 Year-end Review for 2007
- 0:32 - In this episode I take a look back at my gaming in 2007.
- 1:32 - This show is a member of the Gaming Broadcast Network.
- 1:39 - I played fewer new games and fewer board games overall in 2007, but I still had a lot of fun.
- 15:01 - Have Games, Will Travel is supported by RPGNow.com.
- 15:21 - Last year was pretty good for board games, but it was clearly my best year ever for roleplaying. I enjoyed not only encountering new gems but also revisiting old favorites.
- 28:46 - You can find more RPG podcasts at RPGPodcasts.com.
- 28:53 - It will be hard to top a year in which I designed my first game, started doing improv, won an ENnie, but I'm going to try in 2008.
--Paul Discuss this episode in the HG,WT forumDirect download: hgwt105.mp3 Category: hgwt -- posted at: 4:32 PM |
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Wed, 5 December 2007 Buy Graham's Book Inspired by Play Unsafe by Graham Walmsley(See also my conversation with Remi Treuer about improv and gaming in episodes 97 and 98.) --Paul Discuss this episode in the HG,WT forumDirect download: fafgm07.mp3 Category: fafgm -- posted at: 2:34 PM |
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Wed, 28 November 2007 Hammer of the Scots and PBeM wargames
- 0:34 - Inspired by For A Few Games More #6, I've guilted myself into finally getting this episode recorded.
- 1:28 - This show is a member of the Gaming Broadcast Network.
- 1:37 - Hammer of the Scots is one of my favorite new wargames, combining an elegant design with strategically asymmetric sides.
- 21:00 - Have Games, Will Travel is supported by RPGNow.com.
- 21:18 - I've been playing a few wargames recently via PBeM, using Cyberboard, VASSAL, and ACTS.
- 31:03 - And that will do it for today's show.
--Paul Discuss this episode in the HG,WT forumDirect download: hgwt104.mp3 Category: hgwt -- posted at: 4:45 PM |
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Wed, 28 November 2007 Re-evaluating My Gaming Life (and My Recent Lack of Gaming) --Paul Discuss this episode in the HG,WT forumDirect download: fafgm06.mp3 Category: fafgm -- posted at: 4:42 PM |
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Wed, 24 October 2007 Post-GenCon Grab Bag
- 0:33 - This episode is much later than I'd like, but I'm finally back from my post-GenCon hiatus.
- 1:14 - This show is part of the Gaming Broadcast Network.
- 1:21 - First up on my review pile is 40 Years of GenCon, an oral history of North America's biggest gaming convention.
- 4:12 - I was bowled over by Hobby Games: The 100 Best, a collection of essays by one hundred game designers about their favorite games.
- 8:48 - Have Games, Will Travel is supported by RPGNow.com
- 9:06 - I finally got a chance to read two books I contributed to, Finis: A Book of Endings to Give People New Beginnings and the Story Games Names Project.
- 10:59 - My favorite game from GenCon so far is Grey Ranks, a roleplaying game about child soldiers during the 1944 Warsaw Uprising.
- 12:02 - I haven't been playing much recently, but my group is getting ready to play Burning Empires (PDF). I've also managed to fit in some Play-by-Email games of Hammer of the Scots and Sword of Rome.
- 13:27 - Don't forget about my other gaming podcast, The Voice of the Revolution, and my Actual Play weblog, A Fistful of Games.
--Paul Discuss this episode in the HG,WT forumDirect download: hgwt103.mp3 Category: hgwt -- posted at: 12:29 PM |
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Mon, 17 September 2007 Inside The Game Designer's Studio with Monte Cook
- 0:36 - Today's episode is an interview of Monte Cook for Inside the Game Designer's Studio, conducted at GenCon 2007.
- 1:47 - This show is part of the Gaming Broadcast Network.
- 1:54 - I welcome Monte, grill him on his game design history, and eventually subject him to the famous "10 Questions."
- 32:30 - With my work complete, I turn Monte over to the audience for a question and answer session for the remainder of the interview.
- 1:00:09 - Mike Sugarbaker from the OgreCave Audio Report says hello.
- 1:00:21 -Thank you very much to Monte and Jared Sorensen for making this happen. Special thanks to Ethan Parker from Gamer's Haven for providing me with this recording.
--Paul Discuss this episode in the HG,WT forumDirect download: hgwt102.mp3 Category: hgwt -- posted at: 6:25 PM |
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